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Search for "massive software"

Get an(i)ma: a crowd sim system for just $339

It's specifically designed for architectural visualisation use, and works with 3ds Max and Cinema 4D.

Wednesday, March 9th, 2011

Luxology ships modo 501

Packed release balances new tools, rendering speed enhancements and improved workflow.

Thursday, December 16th, 2010

CG Science for Artists – Part 1: Real-Time and Offline Rendering

In this new series we go through the science that enables the art of CG.

Friday, October 15th, 2010

HP Workstation Technology 2010

Jason Lewis takes a look at the new HP line up of workstations.

Wednesday, August 18th, 2010

HP Z600 Workstation Review

So the Z400 is nice but is the Z600 better? Find out in Jason's new review.

Thursday, October 1st, 2009

Encore Hollywood Aims for Perfection in "Tremors"

Encore Hollywood Studio’s Visual Effects Department Crafts Creatures for Hit SCI-FI Channel Series.

Monday, July 21st, 2003

Interview with Frank Vitz: Visual effects supervisor for the X2 team at KW

Visual effects supervisor for the X2 team at KW Frank Vitz tells about his experience on the film.

Saturday, May 24th, 2003

Interview with the Co-founders of Syndrome Studios

The Creative Syndrome is Spreading!

Monday, January 20th, 2003

Interview with Jason Schliefer

We Interview the Senior Animator and Creature Technical Director on Lord of the Rings at Weta Digital.

Friday, January 17th, 2003

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Latest News

Tutorial: create cliff materials in Substance 3D Designer

Discover how to create game-ready materials with The Gnomon Workshop's detailed guide to modern environment art workflows.

Saturday, July 11th, 2026

Chaos releases V-Ray 7.4 for Maya

Maya edition of the renderer gets support for AMD GPU rendering, and better support for Bifrost and rendering 3D Gaussian Splats.

Friday, July 10th, 2026

Zibra AI launches new real-time VFX technology ZibraGDS

New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.

Thursday, July 9th, 2026

Otoy releases OctaneRender 2026.4

Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.

Tuesday, July 7th, 2026

Reallusion releases Headshot 3.1

Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.

Tuesday, July 7th, 2026

Mixos lets you paint PBR textures in your web browser

New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.

Friday, July 3rd, 2026

More News

Inbibo releases Adonis 2.1 with AdonisML Foundry releases Mari 8.0 in open beta Foundry releases Nuke 17.1 in open beta Polygonflow releases Dash 1.12 Adobe releases Substance 3D Sampler 6.0 AMD's FSR SDK 2.3 makes FSR 4.1 upscaling work on older GPUs Boris FX releases Optics 2026.5 with AI-powered facial masking Adobe to acquire Topaz Labs KeyShot releases KeyShot 2026.2 Epic Games releases RealityScan 2.2 with AMD GPU support New motion graphics tool Caddis puts a node graph in every layer Adobe releases Substance 3D Painter 12.1 Older Posts

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