Context-aware add-on turns both organic characters and hard-surface models into clean quad geometry, preserving vertex positions.
Tuesday, August 25th, 2026
Context-aware add-on turns both organic characters and hard-surface models into clean quad geometry, preserving vertex positions.
Tuesday, August 25th, 2026
Open-source app converts 3D scans or sculpts to clean, low-poly, all-quad geometry. Comes with an unofficial Blender bridge plugin.
Wednesday, July 8th, 2026
Veteran tool for retopologizing high-res sculpts and 3D scans for use in games and VFX is now available for free.
Sunday, May 19th, 2024
Ex-Blender dev Pablo Dobarro's app lets you topologise 3D models by sketching in new edge flows.
Friday, May 6th, 2022
New app from Dust3D developer Jeremy Hu turns source meshes into uniform all-quad geometry.
Tuesday, August 4th, 2020
Interesting new $7 tool lets users control edge flow on remeshed geometry by painting guide lines.
Tuesday, March 10th, 2020
Updated: now available for Blender. Exoside's new tool turns messy models into clean all-quad meshes.
Tuesday, October 8th, 2019
New nine-hour tutorial provides a detailed guide to generating animatable character meshes via photogrammetry.
Friday, April 27th, 2018
ETH Zurich's neat free app converts any mesh to uniform quads, then lets you customise their edge flow.
Thursday, November 19th, 2015
Watch the new resurfacing workflow, including a new Quad Draw tool like that in digitalRaster's NEX plugin.
Thursday, March 7th, 2013
See illustrator and modo 601 beta tester Richard Yot set out a fast, efficient modo retopology workflow.
Thursday, March 29th, 2012
Turn freehand strokes and loose edges into neat all-quad meshes with Eclectiel's Bsurfaces 1.5.
Tuesday, July 26th, 2011
Latest release also adds multiresolution voxel sculpting and large primitives library.
Thursday, September 16th, 2010