Check out the new features in the GPU production renderer, including the new hex tiling system to minimize visible repeats in textures.
Thursday, May 7th, 2026
Check out the new features in the GPU production renderer, including the new hex tiling system to minimize visible repeats in textures.
Thursday, May 7th, 2026
Mohsen Tabasi's award-winning free tool minimises visible repeats by tiling textures using a hex grid.
Monday, February 13th, 2023
Check out the new features in the 3D texture painting software, including new nodes for hex tiling, color grading and A/B comparisons.
Thursday, July 2nd, 2026
Check out the new features in the GPU renderer, including updates to hex tiling, and support for DoF in real-time renderer Redshift Live.
Wednesday, June 10th, 2026
See what we know about the World Creator developer's promising upcoming node-based material authoring app for games and VFX.
Wednesday, August 5th, 2026
See the new features due in the next major version of Houdini, including updates to animation and simulation and the Karma renderer.
Thursday, October 19th, 2023
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Read our pick of the changes in Houdini 21, from Copernicus and KineFX to new AI workflows - then see a list of all 300+ new features.
Wednesday, August 27th, 2025
Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.
Tuesday, August 5th, 2025
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app.
Friday, September 2nd, 2022