Free driver update extends DXR support on selected Pascal and Volta GPUs, including the GeForce 1060 to 1080 Ti.
Friday, April 12th, 2019
Free driver update extends DXR support on selected Pascal and Volta GPUs, including the GeForce 1060 to 1080 Ti.
Friday, April 12th, 2019
Check out the new features in this major update to the GPU renderer and real-time visualization tool and its new lightweight edition.
Thursday, January 15th, 2026
See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.
Wednesday, December 17th, 2025
Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
Thursday, December 11th, 2025
Check out the new features in the texture painting software, including a Ribbon path for flowing patterns or text seamlessly over a 3D model.
Wednesday, November 19th, 2025
Major update to the real-time ray tracing renderer adds initial support for USD, MaterialX, 3D Gaussian Splatting, and volumes.
Thursday, October 16th, 2025
Community-created patch for CryEngine 5.7 adds the first publicly available new features to Crytek's AAA game engine for three years.
Tuesday, October 7th, 2025
Wide-ranging update to the architectural renderer adds AI PBR material generation, plus new scene layout, camera and lighting tools.
Wednesday, July 23rd, 2025
New version of the veteran graphics benchmark for testing workstations reflects recent changes to CG software and industry pipelines.
Monday, May 5th, 2025
Real-time renderer gets support for light linking, lens effects, and Shader Execution Reordering on NVIDIA GPUs. See all the new features.
Wednesday, April 30th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
'First ever path-tracing solution' for virtual production lets studios render existing V-Ray assets on LED walls in real time for in-camera VFX.
Monday, March 31st, 2025
Check out the new features in the modular, open-source, hardware-agnostic framework for developing real-time rendering technology.
Saturday, March 8th, 2025