July 20, 2012 | 2 comments
Find reference, effects and B-roll footage on this new web community from the folk behind Brusheezy. Read More »
July 18, 2012
Could the $60 million deal mean that you soon have an Autodesk effects app on your smartphone? Read More »
July 17, 2012 | 2 comments
See CG artist Micah Denn show off a very unusual control system for modelling in Blender. Read More »
July 2, 2012
See footage of sessions from the studio's recent workshop, hosted by the stars of the Softimage world. Read More »
June 21, 2012
'Archetype' VFX Breakdown dissects a real shot from Aaron Sims' gritty science-fiction short stage by stage. Read More »
June 18, 2012
Tame the elements with Scott Keating's 35-minute video on using Houdini 12's new dynamics tools. Read More »
June 8, 2012
See footage of the new engine from E3 2012: viscous fluids, GPU particles and indirect lighting, oh my. Read More »
June 4, 2012
Possibly-not-strictly-official tech featurettes have popped up on YouTube. Watch 'em while you can. Read More »
June 1, 2012
New two-hour video tutorial demystifies the art of High Dynamic Range Imaging for Live Action VFX. Read More »
June 1, 2012
See production designer Arthur Max on building spacecraft for Ridley Scott's messy-but-fun Alien prequel. Read More »
May 29, 2012
New teaser from open-source vehicle simulator Rigs of Rods pushes the limits of 100fps sims. Read More »
May 28, 2012
See seven new videos showing off more efficient workflows in the 3ds Max volumetric particle renderer. Read More »
May 23, 2012
See the coolest research on show: from new fluid sims to a tool to turn your doodles into artists' drawings. Read More »
May 23, 2012
Watch the Animation Mentor mentor at work for six hours today, in the first of a regular series of livestreams. Read More »
May 21, 2012
Check out one of MassFX's hidden gems with the launch of Sergio 'Toonman' MuciƱo's maxTD blog. Read More »
May 17, 2012 | 1 comment
See reference moves in slow motion and with grid overlays on Endless Reference's YouTube channel. Read More »
April 30, 2012
See lighting lead Blake Sweeney reveal the movie's render workflow in this new eight-minute interview. Read More »
April 27, 2012
Master the basics of Softimage 2013's new crowd-simulation system with this one-hour webinar. Read More »
April 22, 2012
See Naughty Dog's Aaron Limonick develop an abstract ink blot image to form a fully fledged concept design. Read More »
April 12, 2012
Light your model by clicking on its surface to position highlights with this nifty real-time lighting toolset. Read More »