Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit.
Thursday, June 24th, 2021
Adobe's Substance applications get new names, new logos, new products and new bundle pricing.
Wednesday, June 23rd, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021
Fix performance bottlenecks and optimise art assets in UE4 with The Gnomon Workshop's masterclass.
Thursday, March 4th, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta.
Friday, February 26th, 2021
Take a crash course in look dev for VFX and animation with The Gnomon Workshop's latest tutorial.
Monday, February 15th, 2021
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss.
Sunday, January 31st, 2021
Video: see sneak peeks at Adobe's 2021 graphics R&D projects, like AI-based automated material capture.
Friday, January 29th, 2021
Material-authoring software gets support for Pantone colours - and now exports actual 3D geometry.
Friday, January 29th, 2021