Upcoming AI tech compresses offline smoke and fire sims "up to 20 times" for use in Unity and UE5.
Thursday, December 15th, 2022
Upcoming AI tech compresses offline smoke and fire sims "up to 20 times" for use in Unity and UE5.
Thursday, December 15th, 2022
GPU-based Cinema 4D particle, liquid and granular fluid simulation tool due in new host apps in 2023.
Tuesday, December 13th, 2022
Toolset for authoring USD scenes with the graph editor from Maya's Bifrost plugin now free under an Apache 2.0 licence.
Monday, December 12th, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers.
Wednesday, December 7th, 2022
Long-awaited expansion of the Geometry Nodes system now available as an experimental branch of Blender.
Monday, November 28th, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
Next-gen terrain-generation software for games and VFX gets the option to turn any imported OBJ file into a ground surface.
Wednesday, November 16th, 2022
New features in the game engine range from updates to Nanite and Lumen to AI-based animation tools.
Tuesday, November 15th, 2022
3D clothing design tool gets option to edit, blend and retime simulation caches, plus improved retopology.
Tuesday, November 15th, 2022
3D design and animation software gets new smoke and fire simulation system and native Redshift camera.
Thursday, November 10th, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX.
Wednesday, November 9th, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0.
Wednesday, November 9th, 2022
GPU-accelerated simulation tool uses a sparse grid solver to create smoke, fire and dust in real time.
Tuesday, November 8th, 2022