Try the new macOS edition of the popular real-time architectural renderer. Initially for SketchUp only.
Thursday, July 28th, 2022
Try the new macOS edition of the popular real-time architectural renderer. Initially for SketchUp only.
Thursday, July 28th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Private equity-led deal to unite developers of three of arch viz's most popular renderers. All of both firms' products remain available.
Wednesday, January 12th, 2022
Real-time collaboration platform for 3D design and content creation now out of beta. Check out all of its latest features here.
Wednesday, January 5th, 2022
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise.
Tuesday, November 9th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
Viewport rendering tech lets users of AMD's pro GPUs view models with 4K clarity on HD monitors.
Friday, October 1st, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021.
Tuesday, August 10th, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.
Wednesday, June 23rd, 2021
Interesting new driver feature raises viewport frame rate in apps like 3ds Max and Twinmotion when running on AMD's latest pro GPUs.
Saturday, June 19th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021