3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost.
Wednesday, March 30th, 2022
3D modelling and animation app gets new Blue Pencil annotation toolset, plus updates to Boolean modelling, retopology and Bifrost.
Wednesday, March 30th, 2022
Open-source renderer and its Blender plugin get support for OpenColorIO 2. Parsing of mesh lights '3x faster'.
Tuesday, January 4th, 2022
Open-source 3D app now receives at least €120,000/year from all major CPU and GPU manufacturers.
Wednesday, December 22nd, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system.
Tuesday, December 21st, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials.
Friday, December 10th, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity.
Monday, May 24th, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras.
Monday, April 12th, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021
First major update to the figure posing and animation software in five years adds RTX-accelerated ray tracing, CPU render denoising.
Monday, February 1st, 2021
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features.
Friday, December 11th, 2020