New modifier relaxes meshes without altering their volume: handy for sculpting and morph targets.
Tuesday, November 22nd, 2011
New modifier relaxes meshes without altering their volume: handy for sculpting and morph targets.
Tuesday, November 22nd, 2011
For images under 800 pixels in size, at least, thanks to Next Limit's new standalone rendering plug-in.
Friday, November 4th, 2011
Export projects from After Effects CS3 and above directly to Cinema 4D R13 with the latest release.
Tuesday, November 1st, 2011
Laurent Renaud updates his animated shattering tool to work with 3ds Max 2012's MassFX physics.
Wednesday, October 26th, 2011
Current beta of the promising facial sculpting and animation plug-in gains intuitive 3D painting toolset.
Tuesday, October 11th, 2011
Watch a complete video guide to this cool new Maya crowd-simulation system: full release next month.
Monday, September 26th, 2011
Softimage multiphysics simulator gets fracturing engine and cool new option to control simulations by 'sculpting' forces.
Tuesday, September 20th, 2011
Use ShaderMonger to preview and back up custom shader libraries, then share them on its website.
Thursday, September 15th, 2011
New plug-in offers fuzzy logic-driven AI, physics engine and RIB output. Can anyone tell us if it works?
Tuesday, September 13th, 2011
Interactive rendering plug-in gains animation support and option to swap out billboards for 3D models.
Thursday, September 8th, 2011
Avoid the tedium of having to assign scene IDs with the PSD exporter's new mask-generation system.
Thursday, September 8th, 2011
Mir Vadim posts work-in-progress videos of Bullet support in his RayFire dynamics add-on.
Monday, September 5th, 2011
Version 6 of the RenderMan-compliant renderer drops the cost of a quad-core licence to just $400.
Thursday, September 1st, 2011