Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints.
Monday, February 25th, 2013
Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints.
Monday, February 25th, 2013
New Maya particle renderer produces 'pixel-identical' output to its 3ds Max sibling, runs on laptops.
Friday, February 22nd, 2013
Now shipping: After Effects physics engine gets cool new simulation tools, including basic soft bodies.
Thursday, February 21st, 2013
Vegetation scattering plugin now compatible with V-Ray, Maxwell, Arion, Octane and Thea Render.
Tuesday, February 19th, 2013
New plugin integrates Thea Render engine inside Max, including support for Particle Flow and instancing.
Tuesday, February 19th, 2013
Mental ray rendering toolkit gets new Light Select and Diagnostic passes, better architectural light shader.
Thursday, February 14th, 2013
Update to renderer adds support for Alembic geometry, instancing within V-Ray RT, Hair Farm hair.
Thursday, February 7th, 2013
Maya crowd-simulation tool adds support for Arnold renderer, new automatic texture-variation system.
Tuesday, January 29th, 2013
New Unity add-on lets developers access Mixamo's motion library from directly within the software.
Friday, January 25th, 2013
Free update to the plugin adds support for rendering 3D animations in real time inside After Effects.
Thursday, January 24th, 2013
New collection of shaders and tools creates 3D effects faster through ingenious 2D-style workflows.
Wednesday, January 23rd, 2013
Updated: Pricing and release date (kind of) set for neat rigging plugin. Pledge your support via IndieGoGo.
Tuesday, January 15th, 2013
Generate and preview normal and AO maps entirely inside Photoshop with this intuitive new plug-in.
Friday, November 25th, 2011