Watch FXGear's new tech power some pretty neat gyroscope-aware sims. It does hair and particles too.
Wednesday, August 6th, 2014
Watch FXGear's new tech power some pretty neat gyroscope-aware sims. It does hair and particles too.
Wednesday, August 6th, 2014
Control thousands of objects with minimal keyframing in Eloi Andaluz's powerful thinkingParticles toolset.
Monday, May 26th, 2014
New plugin pack provides over 130 grading, keying and effects tools for After Effects, Premiere Pro et al.
Tuesday, April 8th, 2014
Updated and now in open beta: high-density 3ds Max particle toolkit gets new field-manipulation tools.
Wednesday, March 12th, 2014
See an explosion go from FumeFX simulation to in-game effect in Epic's new Inside Unreal tech demo.
Wednesday, February 19th, 2014
Share the offer on social media and get FXhome's $149 compositing, editing and FX package for nothing.
Tuesday, January 21st, 2014
Learn from 14 of the world's leading games and VFX artists in the online classes, from 16-31 December.
Thursday, November 14th, 2013
Maya crowd-simulation system gets option to scale crowd agents dynamically, new auto-avoid option.
Friday, August 9th, 2013
Autodesk's Louis Marcoux posts an hour of free training on particle-based destruction and fluid effects.
Monday, August 5th, 2013
Plugin expands into full 'modular VFX framework', including particles, fluids and volumetric modelling.
Wednesday, July 24th, 2013
And the demos of the destruction plugin's new voxelisation and clustering tools are pure eye candy.
Thursday, July 4th, 2013
Fund FXhome's Kickstarter campaign to bring its low-cost FX tool to Mac and save $150 on the Windows edition.
Friday, May 17th, 2013
Budget Maya crowd-simulator adds option to control actors via particles, new squash-and-stretch system.
Wednesday, May 15th, 2013