August 5, 2013
Autodesk's Louis Marcoux posts an hour of free training on particle-based destruction and fluid effects. Read More »
May 17, 2013
Fund FXhome's Kickstarter campaign to bring its low-cost FX tool to Mac and save $150 on the Windows edition. Read More »
April 1, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections. Read More »
Sorry, no posts matched your criteria.