More support for GPU acceleration in the compositing software makes Channel effects 'up to 1.65x faster'.
Wednesday, September 16th, 2020
More support for GPU acceleration in the compositing software makes Channel effects 'up to 1.65x faster'.
Wednesday, September 16th, 2020
Donation to the open-source 3D app's dev fund will help fund 20 full-time core Blender developers.
Sunday, August 23rd, 2020
Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading.
Tuesday, April 28th, 2020
Create compressed textures for games with this neat Photoshop plugin and standalone application.
Tuesday, March 24th, 2020
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support.
Tuesday, December 3rd, 2019
Ex-Lucasfilm engineer Darby Johnston's shot review tool is engineered for serious VFX and animation work.
Sunday, November 24th, 2019
Base edition of the software gets neat Healing Brush-like Inpaint node; NukeX gets VR compositing tools from Cara VR.
Sunday, September 29th, 2019
Artist-focused version control system gets native UE4 integration, new annual subscription pricing.
Monday, August 26th, 2019
Updated: new visualisation tool from the creators of the Arion renderer gets perpetual licences.
Tuesday, June 18th, 2019
Industry open-source initiative to 'support and drive collaboration' around OpenCue render manager.
Friday, May 3rd, 2019
Update improves IPR performance in the 3ds Max renderer, and adds support for GPU bucket rendering.
Friday, November 30th, 2018
Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme.
Friday, October 19th, 2018