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mRigids

  • Sneak peek: 3ds Max’s new mCloth cloth sim system

    February 8, 2012 | 1 comment

    New video shows cloth, particles and rigid bodies interacting via 3ds Max's MassFX unified simulations. Read More »

  • Videos: Autodesk reveals new features in Max 2012

    March 1, 2011

    Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools. Read More »

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