Updated: Character-creation tool to get option to edit meshes directly, not just by combining body parts.
Wednesday, May 21st, 2014
Updated: Character-creation tool to get option to edit meshes directly, not just by combining body parts.
Wednesday, May 21st, 2014
Free update extends import/export options for vegetation-creation tool, and relaxes its contentious EULA.
Wednesday, May 21st, 2014
New plugin makes it easier to pull mocha Pro tracking data into Nuke; adds stablised precomp workflow.
Friday, April 4th, 2014
Free experimental versions of the plugins let other apps import Houdini Digital Assets in editable form.
Wednesday, November 20th, 2013
Updated: Open-source 3D tool gets option to import FBX files, plus new hair shader and plane tracking.
Monday, November 4th, 2013
Jacobo Barreiro updates his two-way bridge between Modo and Maya to support The Foundry's paint package.
Monday, July 29th, 2013
Export DAZ Studio 4's next-gen figures to Poser with this (temporarily) free new plugin.
Saturday, October 13th, 2012
Import RealFlow, Softimage or Maya animations for rendering with the cult Softimage coder's first modo plugin.
Thursday, July 19th, 2012
Update to real-time rendering tool improves materials workflow, adds support for Maya 2013 scenes.
Thursday, May 24th, 2012
New free add-on enables users to import 3ds Max models or scenes into the real-time raytrace renderer.
Wednesday, May 16th, 2012
Export projects from After Effects CS3 and above directly to Cinema 4D R13 with the latest release.
Tuesday, November 1st, 2011
Export your Inventor 2012 files to Max, Maya, Softimage, Cinema 4D or LightWave for rendering.
Tuesday, April 26th, 2011
ZBrush import/export plug-in now supports Photoshop Extended, modo 501, Cinema 4D R12
Tuesday, April 19th, 2011