January 8, 2018
Neat hard surface modeling toolkit adds MeshFusion-style real-time Booleans, new insert mesh system. Read More »
December 14, 2017
Neat free tool turns the output of sims to lightweight bone-based animations to use in game engines. Read More »
April 26, 2017
Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine. Read More »
March 15, 2016
Edit Houdini content inside Unity, UE4, Maya, Max or C4D with the indie game dev tool, previously priced at $99/year. Read More »
June 23, 2015
Updated: Free plugin to make Houdini's VFX tools accessible inside C4D now out in public beta. Read More »
November 20, 2013
Free experimental versions of the plugins let other apps import Houdini Digital Assets in editable form. Read More »
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