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Autodesk ships Maya 2018

Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.

Tuesday, July 25th, 2017

Sneak peek: Arnold 5

See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.

Friday, March 31st, 2017

NewTek previews LightWave Next

Updated: Check out the neat new cel-shading options coming up in the next release of LightWave.

Thursday, March 16th, 2017

Insydium ships Cycles 4D

Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.

Thursday, November 17th, 2016

AAA Studio releases FurryBall RT 1.4

GPU-based renderer gets new toon shader, support for Arnold's Ai Standard shader - and the 3ds Max edition is back.

Wednesday, October 5th, 2016