April 14, 2021
Crowd animation system for Maya and Houdini gets new behaviour tree system, new Mixamo importer, new free Personal Learning Edition. Read More »
December 30, 2020
3ds Max, Cinema 4D, Maya and Unreal Engine crowd animation tool gets GPU decoding for faster playback on Nvidia graphics cards. Read More »
August 8, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs. Read More »
July 18, 2020
Master the crowd simulation tool with The Gnomon Workshop's comprehensive 11-hour tutorial. Read More »
June 11, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects. Read More »
April 3, 2020
Maya crowd simulation tool gets new USD procedural plugin, plus morphology variation for crowd characters, skinned animated fur. Read More »
July 23, 2019
Maya crowd animation software gets standalone crowd layout tool, plus new live link plugin for round-tripping shots to Unreal Engine. Read More »
June 13, 2019
Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved. Read More »
April 11, 2019
Creators of UE4 and Unity win 2019 Technology & Engineering awards, along with Massive, Golaem, Miarmy and Houdini. Read More »
September 25, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app. Read More »
August 24, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims. Read More »
August 8, 2018
Maya and Houdini crowd simulation tool gets big render speed boost, new behaviour modules, Python plugins system. Read More »
May 16, 2018
Promising new crowd-simulation tool for Maya and Houdini gets support for cloth and dynamic fur. Read More »
April 5, 2018
Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches. Read More »
January 17, 2018
We chat to the former Framestore pipeline developer about his promising new Maya and Houdini crowd simulation tool. Read More »
December 1, 2017
Maya crowd simulation tool gets new 'brain share' feature for AI agents, improved Direct Logic engine and instancing system. Read More »
November 24, 2017
Crowd animation tool for 3ds Max and Cinema 4D gets new Unreal Engine plugin, multi-scene loader, physically based render engine. Read More »
August 1, 2017
Heavyweight crowd simulator to get new 'universal plugin' to allow compatibility to 'all major' 3D apps. Read More »
June 29, 2017
Maya crowd animation tool gets new options for creating custom AI, support for traffic simulation, plus new dynamic emission system. Read More »
June 23, 2017
Simulate large scenes up to 20x faster with the Maya crowd tool's new intelligent instancing system. Redshift support also now added. Read More »
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