Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates.
Thursday, March 17th, 2022
Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates.
Thursday, March 17th, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match.
Monday, March 14th, 2022
Photogrammetry app gets integration with Unity's ArtEngine texture-processing tool, new Orthophoto Editor, USD export.
Thursday, March 10th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
Tree-generation software for VFX and games gets freehand editing mode, new tools for integrating 3D scans, and new pricing model.
Monday, January 17th, 2022
New Alembic procedural speeds up viewport rendering of animation caches by up to 12x in Blender 3.0.
Monday, December 13th, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material.
Saturday, December 11th, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5.
Thursday, December 9th, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
Maya-friendly character animation software adds USD import, audio and video editing, new Picker Tool.
Friday, October 22nd, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Cost of the real-time gaseous fluid simulator down 15-20% for anyone earning under $1 million per year.
Friday, August 20th, 2021
Maya's multiphysics plugin now lets you adjust properties interactively, and see the results in real time.
Tuesday, August 10th, 2021