Low-cost versions of the renderer for ZBrush users get new UI customisation, materials and environment options.
Thursday, August 17th, 2017
Low-cost versions of the renderer for ZBrush users get new UI customisation, materials and environment options.
Thursday, August 17th, 2017
Native version of the physically based GPU renderer in beta this year. New open-source 'Baikal' edition out now.
Monday, August 7th, 2017
Renderer gets new VR camera, support for animated mesh deformations and video maps, better material and HDRI editing.
Wednesday, August 2nd, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017
Physically based renderer gets new image-denoising system, support for MERL and AxF materials, plus new readymade lighting assets.
Thursday, June 8th, 2017
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here.
Monday, April 18th, 2016
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015
Naiad's co-author turned Autodesk product manager tells us how Maya 2015's new fluid simulator will stir up FX artists' workflows
Monday, March 31st, 2014
Autodesk posts video of fixes for 'Small Annoying Things' and hints at new functionality in 3ds Max 2013.
Monday, February 6th, 2012
Check out Luis Manuel Morillo's fully animated homage to Transformers: Revenge of the Fallen.
Thursday, May 19th, 2011