You searched for: "thinkbox"
May 21, 2013
Real-time raytracing plugin gets option to batch-render animations. Can be set to mimic the look of mental ray, too. Read More »
May 1, 2013
Interesting new 'particle reflow' tool helps users layer small sims from many sources to create bigger ones. Read More »
March 19, 2013
Drive dense particle simulations using data from lower-count sims from FumeFX or vanilla 3ds Max. Read More »
March 12, 2013
New standalone version of the formerly 3ds Max and Maya particle renderer integrates into any pipeline. Read More »
February 22, 2013
New Maya particle renderer produces 'pixel-identical' output to its 3ds Max sibling, runs on laptops. Read More »
January 25, 2013
Low-cost crowd-simulation system for Max, Maya and Cinema 4D gets SSS material, overlay motion clips. Read More »
October 25, 2012
Use Cinelab to perform basic video editing operations on your tablet - but you'll need Windows 8 to do so. Read More »
July 31, 2012
New plugin for the Deadline render manager automates creation of contact sheets and QuickTimes. Read More »
July 25, 2012
Popular renderfarm management solution to get support for cloud render services, new standard GUI. Read More »
July 17, 2012
New tool will act like a compositor for simulations, enabling artists to splice elements into hybrid sims. Read More »
May 28, 2012
See seven new videos showing off more efficient workflows in the 3ds Max volumetric particle renderer. Read More »
May 4, 2012
Updated: See 11 new demo videos of Thinkbox's toolset for creating new, more flexible Max modifiers. Read More »
January 26, 2012
Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come. Read More »
January 10, 2012
Watch a breakdown showing how Blur Studio created the oil-drenched 150-second opening sequence. Read More »
December 22, 2011
Render-management system and particle renderer get shiny new updates, just in time for Christmas. Read More »
August 23, 2011
Check out a brace of videos showing off the new hair support in Thinkbox's 3ds Max render engine. Read More »
August 12, 2011 | 1 comment
All the highlights from the world's premier CG show, condensed into a handy coffee-break-sized info burst Read More »
August 1, 2011
3ds Max renderer to support hair, improved Magma and fractals, and gain new standalone sibling app. Read More »
July 26, 2011
New release of cebas's increasingly more-than-just-particles plug-in will also add support for Bullet physics. Read More »
May 17, 2011
Update to render-management system adds options for global farms, monitoring jobs by iPhone. Read More »