Check out the new features in Insydium's Cinema 4D version of Blender's Cycles render engine.
Monday, April 8th, 2019
Check out the new features in Insydium's Cinema 4D version of Blender's Cycles render engine.
Monday, April 8th, 2019
Neat new Cycles shader is based on work done by Disney for Zootopia, also used in V-Ray Next.
Monday, July 23rd, 2018
Updated: Onelvxe Studios' add-on mimics RenderMan's 'ubershader' in Blender. Now a paid-for product as well as a free beta.
Tuesday, July 19th, 2016
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.
Thursday, November 22nd, 2018
Discover the latest changes to the open-source 3D app, from Geometry Nodes, Cycles and shading to the Viewport Compositor.
Tuesday, November 14th, 2023
Now publicly released: new sub-project of MaterialX will let artists transfer materials seamlessly between Adobe and Autodesk apps.
Monday, November 6th, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer.
Wednesday, July 13th, 2022
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
Open-source renderer gets faster GPU rendering, plus support for Blender's mantaflow smoke sims.
Thursday, July 30th, 2020
Check out the new snapping options in the lighting and look dev tool, and the new toon shading system in its 3Delight NSI renderer.
Tuesday, June 16th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material.
Monday, April 6th, 2020