Sign up for the newsletter

Signup for the Newsletter

Insydium unveils X-Particles 4 for Cinema 4D

Tuesday, October 10th, 2017 | Posted by Jim Thacker

 
Originally posted on 14 September 2017. Scroll down for updates, including new demo videos.

Insydium has unveiled X-Particles 4, the next update to its popular Cinema 4D particle simulation tool.

The release, which is due to ship in December, adds a new liquid and granular fluid solver, a new cloth dynamics system, and integrates Blackcore’s ExplosiaFX technology for smoke and fire simulation.

A genuine VFX-capable multiphysics system for Cinema 4D?
In its newsletter, Insydium describes the release as “the next chapter in our ongoing journey to bring our users a full unified dynamics system right inside Cinema 4D”.

Although X-Particles has had the capacity to simulate liquids, smoke and fire, and granular materials like sand since version 3, the old toolsets were geared to more stylised motion-graphics-type effects.

The new toolsets in version 4 look to scale to VFX as well, with suggested use cases for the new liquid and grain solver ranging from “ocean beaches made with 50 million particles to beautiful milk pouring shots”.

The update will also introduce a proper system for meshing particle simulations into liquid surfaces, in the shape of support for the industry-standard OpenVDB framework.

(According to Insydium, it isn’t just for particles: it can also be used as a remesher for polygon objects.)

 

 
The release also integrates a technology specifically designed for VFX work: Blackcore’s gaseous fluid simulation system ExplosiaFX (above), originally a Softimage add-on before Insydium bought it last year.

 

 
Finally, there is a new cloth dynamics system, xpCloth, which enables cloth simulations to be driven by any X-Particles modifier, for both motion graphics work and “destruction VFX shots”.

Assuming that the new toolsets hold up in production, X-Particles looks set to evolve from a particle tool with extras to a genuine Cinema 4D multiphysics system.

Insydium says that it will provide more detailed sneak peeks at the tools over the next few months, so we’ll update if demo videos become available.

 

 
Updated 11 October 2017: Insydium has begun posting videos of the individual features in X-Particles 4.

The latest shows a feature not included in the original product announcement: xpFlowField (shown above), a new velocity field generator for driving particles with splines, object tangents or normals.

The resulting effects can be further directed with Cinema 4D’s native noise functionality.

Pricing and availability
X-Particles 4 is due to ship on 5 December 2017. The release is currently available to pre-order, with anyone buying a new licence getting a free upgrade when it ships.

The current release, X-Particles 3.5, is available now for any 64-bit edition of Cinema 4D R13 and above, on Windows and OS X. A floating licence costs £450 (around $600), excluding tax.

Read more about the new features in X-Particles 4 in Insydium’s newsletter

Visit the preview page for X-Particles 4 on Insydium’s website

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

Comments

You can follow any responses to this entry through the RSS 2.0 feed.

You can leave a response, or trackback from your own site.


Leave a Reply

© CG Channel Inc. All Rights. Privacy Policy.