Developers Andrei Sarmadac and Kun Shi have released Rocket 3F, a streamlined new polygonal and subdivision surface modeling application with a number of interesting features.
The software – the ‘3F’ stands for ‘fast, fun and friendly’ – is intended to give concept artists and designers a more intuitive route into 3D modelling than conventional DCC software.
From the developer of Nvil
Rocket 3F shares a code base with Nvil – formerly known as VoidWorld – Kun Shi’s existing modeling software, which also remains in active development.
Offering a highly customisable toolset and user interface, Nvil has been described by users as an extremely quick modeler, although time-consuming to set up.
Rocket 3F looks to preserve some of the unique features of Nvil, but with a workflow geared more towards artists who are new to 3D modeling.
Solid basis poly and sub-D modelling tools, plus a few interesting features
At the time of posting, the Rocket 3F website doesn’t include a written summary of the software’s features, so the simplest way to get a feel for what it does is to check out the video tutorials.
The software includes a standard basic range of tools for creating and editing polygonal and sub-D geometry, including a scene hierarchy and simple array, Boolean and instancing functionality.
There is also the option to display models in silhouette-only mode, which looks useful for concept design.
Feedback from early testers – this thread on The Foundry’s forum dates back to the beta release – has been broadly positive, with criticism centring mainly around the visual style of the UI, which was described by one poster as having an “ice-cream shop look”.
Pricing and availability
Rocket 3F is available now for 32 and 64-bit Windows 7 and above. The software is free for non-commercial use, although you’ll need to renew your subscription every month and sit through a 10-second splash screen.
The commercial version costs €55 (around $57) for individual artists or €155 ($161) for studios.
Tags: 3D-Coat, Andrei Sarmadac, array, Boolean, concept design, crease, Featured Articles, hard surface, hierarchy, instancing, intuitive, KeyShot, Kun Shi, modeler, modeling, MoI, Nvil, polygon, price, Rocket 3F, streamlined, sub-D, subdivision surface, system requirements