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The Gnomon Workshop ships Introduction to Maya 2017

Friday, November 11th, 2016 | Posted by Jim Thacker

 
The Gnomon Workshop has released Introduction to Maya 2017, a comprehensive guide to modelling, texture work, animation, lighting and rendering in Maya, recorded by industry veteran Eric Keller.

A comprehensive guide to Maya 2017 for both beginners and experienced artists
Clocking in at just under 18 hours, Introduction to Maya 2017 provides newer users with a complete primer in Autodesk’s VFX and game industry-standard 3D software.

Special emphasis is placed on core workflows like modelling, texturing, animation and rendering, with Keller demonstrating how the tools are best used in a professional workflow.

Keller also explores how to optimise your workflow through interface customization.

For experienced artists, the video also covers the new features in Maya 2017, including the Arnold rendering plugin and MASH motion graphics toolset, and the revamped animation editing and render setup options.

The video also comes with a complete set of project files that users can deconstruct at their leisure.

About the artist
Eric Keller has been working as a CG artist since 1998. He teaches Introduction to Maya at Gnomon and is the author of Maya Viewport 2.0 and Shader FX and Hyper-real Insect Design.

His recent credits include work on 10 Cloverfield Lane and Star Trek Beyond for Bad Robot Productions.

Pricing and availability
Introduction to Maya 2017 is available via an online subscription to The Gnomon Workshop, giving you access to over 300 detailed tutorials. Subscriptions cost $49/month or $499/year, and there is a free trial.

Read more about Introduction to Maya 2017 on The Gnomon Workshop’s website

 
Full disclosure: CG Channel is owned by the Gnomon School of Visual Effects.

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