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Tutorials: better lighting effects in 3ds Max

Thursday, December 27th, 2012 | Posted by Jim Thacker


 
Correcting the V-Ray and mental ray self-illumination display in the viewport: Jamie Cardoso’s latest free tutorial resolves an irritating display glitch in 3ds Max 2012 and 2013.

Visualisation expert Jamie Cardoso has posted a couple of short tutorials on his blog that should appeal to more experienced 3ds Max users.

The first covers creating custom light webs for IES lights.

The second shows a fix for a glitch in 3ds Max 2012 and 2013 when using bitmaps with a self-illuminated material. It works with both mental ray and V-Ray.

Visit Jamie Cardoso’s blog

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