Sign up for the newsletter

Signup for the Newsletter



Tuesday, March 1st, 2011 | Posted by Jim Thacker

3ds Max 2012's new mRigids rigid body solver in action. Note the option for Nvidia's APEX clothing (lower right dialog box).


You can follow any responses to this entry through the RSS 2.0 feed.

You can leave a response, or trackback from your own site.

© CG Channel Inc. All Rights. Privacy Policy.