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	<title>Comments on: Tutorial: Multipass rendering in Maya and Mental Ray</title>
	<atom:link href="http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/</link>
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	<item>
		<title>By: SomeSanctus</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-11528</link>
		<dc:creator>SomeSanctus</dc:creator>
		<pubDate>Thu, 21 Jul 2011 15:59:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-11528</guid>
		<description>you don&#039;t show work with evaluationPassTrought connections</description>
		<content:encoded><![CDATA[<p>you don&#8217;t show work with evaluationPassTrought connections</p>
]]></content:encoded>
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	<item>
		<title>By: Jayakanthan</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-11489</link>
		<dc:creator>Jayakanthan</dc:creator>
		<pubDate>Fri, 15 Jul 2011 11:48:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-11489</guid>
		<description>Great Tutorial Man.....Thank ! .............................</description>
		<content:encoded><![CDATA[<p>Great Tutorial Man&#8230;..Thank ! &#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;&#8230;..</p>
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	</item>
	<item>
		<title>By: vj</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-11253</link>
		<dc:creator>vj</dc:creator>
		<pubDate>Thu, 26 May 2011 08:28:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-11253</guid>
		<description>thnx friend for sharing this.</description>
		<content:encoded><![CDATA[<p>thnx friend for sharing this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: otrocoso</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-10982</link>
		<dc:creator>otrocoso</dc:creator>
		<pubDate>Tue, 12 Apr 2011 11:29:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-10982</guid>
		<description>Great tut man, thanks for sharing.</description>
		<content:encoded><![CDATA[<p>Great tut man, thanks for sharing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-10164</link>
		<dc:creator>Jim</dc:creator>
		<pubDate>Sun, 06 Feb 2011 21:04:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-10164</guid>
		<description>Great tutorial. Thanks for creating and sharing! But here&#039;s the thing: It describes when you have a self contained environment. I&#039;ve tried using Render Passes where there is a character animated, with a simple poly plane to act as ground to receive shadows only. Thing is, no matter what I do, I do not get a true &quot;Shadow Only&quot; render. I get nothing at all, or I get a shadow with the outline of the plane it&#039;s cast on despite using the Use Background shader, and flipping the visibility options. Now, I am a newcomer, but I&#039;ve done it with Maya 2008 quite easily, and using Maya 2011 the results aren&#039;t the same! Any advice ? I&#039;ve scoured and found no tutorials that cover the simple steps- they might mention it, but only in passing. Nothing showing the 1-2-3&#039;s of it! Thanks.</description>
		<content:encoded><![CDATA[<p>Great tutorial. Thanks for creating and sharing! But here&#8217;s the thing: It describes when you have a self contained environment. I&#8217;ve tried using Render Passes where there is a character animated, with a simple poly plane to act as ground to receive shadows only. Thing is, no matter what I do, I do not get a true &#8220;Shadow Only&#8221; render. I get nothing at all, or I get a shadow with the outline of the plane it&#8217;s cast on despite using the Use Background shader, and flipping the visibility options. Now, I am a newcomer, but I&#8217;ve done it with Maya 2008 quite easily, and using Maya 2011 the results aren&#8217;t the same! Any advice ? I&#8217;ve scoured and found no tutorials that cover the simple steps- they might mention it, but only in passing. Nothing showing the 1-2-3&#8242;s of it! Thanks.</p>
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	</item>
	<item>
		<title>By: tus</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-9399</link>
		<dc:creator>tus</dc:creator>
		<pubDate>Sat, 18 Dec 2010 07:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-9399</guid>
		<description>those are very cool  tutorials that I have never seen , you Penetrate the veil of mental ray`s renderpass! well done! thanks for sharing man!</description>
		<content:encoded><![CDATA[<p>those are very cool  tutorials that I have never seen , you Penetrate the veil of mental ray`s renderpass! well done! thanks for sharing man!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sandra isaksson</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-8643</link>
		<dc:creator>sandra isaksson</dc:creator>
		<pubDate>Mon, 22 Nov 2010 17:20:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-8643</guid>
		<description>this tutorial taught me more than my teacher could. Well done man!</description>
		<content:encoded><![CDATA[<p>this tutorial taught me more than my teacher could. Well done man!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sokol</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-8385</link>
		<dc:creator>Sokol</dc:creator>
		<pubDate>Mon, 15 Nov 2010 19:59:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-8385</guid>
		<description>im getting missing knod in Nuke :(

when i try to reconnect others get missing, then i reconnect the other one but then the rest of them get missing too. Like an endless loop.. to further understand its like

if i got 4 outputs, 
Output 1 &amp; 2 are missing knods, then i reconnect. 
then output 3 &amp; 4 are missing. Then i reconnect but THEN output 1 and 2 are missing again &gt;_&lt; 

//Sokol</description>
		<content:encoded><![CDATA[<p>im getting missing knod in Nuke <img src='http://www.cgchannel.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>when i try to reconnect others get missing, then i reconnect the other one but then the rest of them get missing too. Like an endless loop.. to further understand its like</p>
<p>if i got 4 outputs,<br />
Output 1 &amp; 2 are missing knods, then i reconnect.<br />
then output 3 &amp; 4 are missing. Then i reconnect but THEN output 1 and 2 are missing again &gt;_&lt; </p>
<p>//Sokol</p>
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	</item>
	<item>
		<title>By: Sokol</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-8372</link>
		<dc:creator>Sokol</dc:creator>
		<pubDate>Mon, 15 Nov 2010 15:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-8372</guid>
		<description>Awesome tutorial :)

Could you make a tutorial about how to comp passes from Maya 2011. &#039;Cause they are a bit different from Maya 2010 and older versions x) I can&#039;t comp together the shadow pass. It&#039;s getting jagged edges on some places and there is some black points everywhere. Also if you can make a tutorial about how to gamma correct, &#039;cause im getting confussed about how it works. especialy in maya 2011 with they new funtion &quot;Enable color manegment&quot;. 

Or if you dont have the time if you could explain it to me by mail? 

//Sokol</description>
		<content:encoded><![CDATA[<p>Awesome tutorial <img src='http://www.cgchannel.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Could you make a tutorial about how to comp passes from Maya 2011. &#8216;Cause they are a bit different from Maya 2010 and older versions x) I can&#8217;t comp together the shadow pass. It&#8217;s getting jagged edges on some places and there is some black points everywhere. Also if you can make a tutorial about how to gamma correct, &#8217;cause im getting confussed about how it works. especialy in maya 2011 with they new funtion &#8220;Enable color manegment&#8221;. </p>
<p>Or if you dont have the time if you could explain it to me by mail? </p>
<p>//Sokol</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrew</title>
		<link>http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/#comment-7206</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Mon, 27 Sep 2010 21:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgchannel.com/?p=9898#comment-7206</guid>
		<description>Hi Gustavo
Excellent tutorial. 
Thanks a lot for taking the time to share your skills and knowledge.

Andrew</description>
		<content:encoded><![CDATA[<p>Hi Gustavo<br />
Excellent tutorial.<br />
Thanks a lot for taking the time to share your skills and knowledge.</p>
<p>Andrew</p>
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