The first ever 3D Gaming Summit™, featuring an all-star lineup of gaming and entertainment leaders and offering the 3D Gaming Lounge™ with the latest in 3D games and systems, will run Wednesday-Thursday, April 21-22, 2010, at the Los Angeles Hilton in Universal City, CA. For more information or to register, please visit www.3Dgamingsummit.com.
Keynote interviews, conducted by Summit Chairperson Bob Dowling, are planned with Director/Producer Paul W.S. Anderson, whose credits include Resident Evil, Mortal Kombat, Alien vs. Predator, and the recently announced 3D Buck Rogers and Jon Landau, Producer of the Academy Award®-winning feature films Avatar and Titanic. Keynote addresses will be delivered by Phil Eisler, General Manager of 3D Vision, NVIDIA, and Josh Greer, President and Co-Founder, RealD.
The 3D Gaming Summit™ is a high strategy networking event exploring how video games aided by new technologies, such as stereoscopic 3D, are bridging the gap between interactive and linear entertainment.
“The event will bring together some of the finest minds in interactive and traditional media,” says veteran gaming journalist Gaudiosi. “Videogames are a key driver, along with Blu-ray 3D, in convincing first early adopters and then mainstream consumers to upgrade their HD home entertainment centers into 3D HD experiences. Our conference speakers will address how the entertainment and gaming sectors can capitalize on these new trends.”
Featured speakers include:
Ari Arad (Lost Planet);
Lorne Lanning, Oddworld Inhabitants;
Dave Perry, President, Gaikai;
Alan Price, Studio Chief, Chief Technology Officer, Electronic Arts, Canada; writer
Jesse Stern, (NCIS, Call of Duty Modern Warfare 2), and
Joshua Glazer, Co-Founder and Chief Technology Officer, Naked Sky Entertainment (Star Trek: DAC),
Matty Rich, Hollywood 3D Director and Game Creator;
Mark Long, Zombie Studios (game and movie production);
Adrian Askarieh, Producer, Prime Universe Productions;
Flint Dille, Game Writer and Hollywood Writer;
Josh Wexler, President, Threshold Entertainment Studios;
Chris Baker, Videogame Editor, Wired Magazine;
Michael Pachter, Videogame Analyst, Wedbush Morgan Securities;
Ben Barajin, Creative Strategies;
Dr. Jon Peddie, President, Jon Peddie Research;
Neil Schneider, President, S3DGA & Meant to be Seen;
Michael Cai, VP of Research, Video Games, Interpret, LLC;
Reuben Langdon, Actor/Producer, Just Cause Productions, Inc.;
Ethan Schur, CMO, TDVision Systems Inc, (@Home Promotional Chair;
Jerry Heneghan, President of Virtual Heroes;
Bill Fisher, Developer, 3D Military Simulations, QuickSilver Software;
Chris Marlowe, Moderator, Editorial Director, DeMarco Media Group;
Mike Acton, Engine Director, Insomniac Games;
Gordon Bellamy, Senior Producer, Emerging Media, yu+co;
Paul Debevec, USC ICT; Ashu Rege, Senior Director, Content and Technology,
NVIDIA; Brian Leake, VP of Technology, Disney Interactive Studios;
Frank Vitz, Senior Art Director, Electronic Arts;
Matt Costello, President and Creative Director, Polar Productions, Ltd.;
Kris Roberts, Senior Game Designer Rockstar San Diego;
Alexis Arragon, Product Development Manager, Darkworks;
Mark Rein, Vice President, Epic Games;
Hill Ferguson, Vice President, Product Management & Marketing, Zong;
Ludovic Bodin, Co-Founder and CEO, CMUNE;
Mike Goslin, VP, Product Development, Hangout Industries;
Jonathan Dern, President, Cinedigm Entertainment Group;
Michelle Martell, COO, Cinedigm Entertainment Group;
Dave Naranjo, Director of Product Development, Mitsubishi;
Christian Svensson, Corporate Officer and Vice President of Strategic Planning & Business, Development, Capcom Entertainment;
Scott Hettrick, Publisher, Editor-in-Chief, HollywodinHiDef.com;
James Bower, COO, MasterImage;
Andrew Fear, Senior Product Manager, Consumer 3D Products;
Greg Spence, Lead Programmer, EverQuest II, Sony Online Entertainment;
Luis Gigliotti, Creative Director, THQ;
Craig Allen, CEO of Spark Unlimited (Call of Duty 1, Legendary, Turning Point);
Jim Bell, CEO, Megaphone;
Mike Schramm, Contributing Editor, Joystick;
Andrew Oliver, CTO, Blitz Games Studios; Denby Grace, Senior Producer, 2K Games; and Yoni Koenig, Chief Scientist, Studio GPU.
3D Gaming Summit™ is the newest addition to the 3D Entertainment Series of events produced by Unicomm, LLC in association with Variety. Bringing together the most prestigious group of professionals, the 3D Gaming Summit’s™ unique environment will enable attendees to engage, debate and define the latest developments in the gaming and entertainment marketplace. With an unprecedented group of opinion leaders, the summit will define the opportunities and strategic options presented by 3D stereoscopic gaming. For more information: www.3dgamingsummit.com.
3D Entertainment Summit™ presented in association with Variety, attracted more than 500 attendees to last year’s event at the Hilton Los Angeles in Universal City. Co-produced by Bob Dowling, former Publisher and Editor-in-Chief of The Hollywood Reporter, the summit featured a “who’s who” in 3D from top brands and all aspects of the entertainment community and received international media coverage. Major sponsors included Sony Digital, Sony Electronics, RealD, 3Ality, DreamWorks, Panasonic and IMAX. Highlights included a keynote address by Jeffrey Katzenberg, CEO of DreamWorks Animation SKG and a keynote discussion with Coraline’s Academy Award® nominated director Henry Selick and Academy Award®-winning visual effects supervisor Brian Van’t Hull. The next 3D Entertainment Summit is scheduled for September 15-16, 2010 once again at the Hilton Los Angeles in Universal City. For more information:www.3d-summit.com.




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