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Camera Projection Mapping in Maya

Tuesday, March 2nd, 2010 | Posted by Matt McCorkell

This tutorial will give you all the tips necessary to set up camera projection mapping and render out your passes in Maya before taking it all into your After Effects composition for final adjustments.  Its nice that this tutorial tries to find that balance between teaching Maya and After Effects. It’s important to note that while this doesn’t seem like it may be that important to artists outside the 3D realm, more and more Matte Painting reels incorporate camera based projection mapping. Check out the full tutorial.

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