September 21, 2009
What were some of the challenges in creating effects for Warehouse 13? Some of the greatest challenges in creating effects for this show is our strong desire to develop epic style effects but still adhere to very tight deadlines. Our drive to give the studio more than they asked for is always in the forefront [...] Read More »
September 17, 2009 | 1 comment
In Depth Look at G.I. Joe's Special Effects using MAXON's BodyPaint 3D Read More »
September 15, 2009
From Digital Emily’s realistic facial animation to advances in stereoscopic technology, the buzz word this year at Siggraph 2009 was “believe”. The goal of animation has always been to make the audience believe your characters are real; to empathize with them, care for them, or fear them depending on their role in the story. Through [...] Read More »
September 9, 2009
Ryan Kingslien reviews the print services offered by Moddler. Read More »